2 Free Events at a Time — Unified Free Tier Pricing
Any user can run up to 2 active small (≤16-player) events at a time for free — leagues or tournaments, any format, any registration mode. The third event charges the platform's standard per-registration fee. Paid Clubs always pay; demo events are excluded. This update is designed for clubs and players who want a better the platform experience — less manual work, more control, and a smoother workflow.
What's Included
Schedule-driven: the platform owner controls the capacity threshold and the next-tier fee at /platform_owner/fee_schedules — not a hardcoded $5
Decoupled from legacy casual restrictions — any league type, any registration mode, public or private, with or without DUPR
Tournaments count toward the same 2-cap as leagues (combined active count)
Soft cap: the third event is allowed to publish, but every registration is charged the next-tier fee — no hard publish block
Stamped at registration time and forward-only — capacity changes mid-season don't retroactively re-bill
API: GET /api/v1/me/free_event_slots returns the user's current state for in-app banners
AI chat: ask 'is my next league free?' and the AI answers with the user's exact slot count
Demo carve-out: any club marked is_demo never enters the free tier (prevents demo data from masking billing)
2 Free Events at a Time — Unified Free Tier Pricing brings 8 improvements to the platform — streamlining what used to be a manual process into something that just works.
Why This Matters
2 Free Events at a Time — Unified Free Tier Pricing addresses a real need for clubs and players. Any user can run up to 2 active small (≤16-player) events at a time for free — leagues or tournaments, any format, any registration mode. The third event charges the platform's standard per-registration fee. Paid Clubs always pay; demo events are excluded. By building this directly into the platform, clubs and players save time and get a more reliable experience — no workarounds, no third-party tools, no spreadsheets.
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